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Category Archives: Dev Diary
Patch v1.1 on Steam and PS4 Trophy fix
First Patch after release Here it is, our patch v1.1 for Shift Happens. To celebrate it, we improved our hat feature (which is currently only available on steam) and made it more visible and accessible for everyone. You might also… Continue reading the rest of this article →
Mercury Shift Devblog: Art Catch Up
In this last bit, we’re going to cover the progress made by the art department of Klonk Games. This will be a bandwith-intensive post, as we are trying to show off a lot of the recently added graphics in form… Continue reading the rest of this article →
Dev Diary #9: One week off :)
Good morning boys and girls! We have to take some time off the Mercury Shift 3D and finish a different project. So this week we still had some great stuff going on. The gamedesigners finished their work on the canyon… Continue reading the rest of this article →
Dev Diary #8: Loud Pipes
Good monday everyone! We will be starting off this post with some work of Simon. As the Shadermagician and Feedbackwizard on duty he improved the special coin a little further. The coins now all have some additional “juice” to them,… Continue reading the rest of this article →
Devdiary #7: Sparksies
We skipped the last update as there was going on a bit more than usual. It was a busy week. And this post is also a bit different as I am writing this during my train ride from Lyon to… Continue reading the rest of this article →