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Monthly Archives: July 2013
Time-lapse: Creating a tutorial level for MS3D
When I show people prototypes or games we’ve been working on I always get asked if I was the programmer or maybe the guy who has drawn all this. I try then to explain what exactly it is that I… Continue reading the rest of this article →
Level Design analysis: Heatmaps
It’s been a while since my last blogpost due to the fact that Team-Klonk is very busy right now and in the middle of working on our bachelor thesis. Anyways, today I got quite an interesting article for all of… Continue reading the rest of this article →
BREAKING: We’re updating the homepage
We thought about how it was a good idea of showing what we are capable of doing. So many nice things are laying around on our desks that we’re quite proud of. And those things should probably see the light… Continue reading the rest of this article →