Archives
- September 2018
- September 2017
- August 2017
- February 2017
- June 2016
- April 2016
- March 2016
- August 2015
- June 2015
- March 2015
- October 2014
- September 2014
- July 2014
- June 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- August 2013
- July 2013
- June 2013
- April 2013
- March 2013
- February 2013
- January 2013
- September 2012
- July 2012
- June 2012
- May 2012
Categories
Meta
-
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
Monthly Archives: July 2014
Mercury Shift Devblog: Gamedesign Recap
After a long pause, here comes the awaited blogpost of it all. It is a megapost, so we devided into a few chew-able bits. We have to catch up a bit with the devblog of Mercury Shift and we haven’t… Continue reading the rest of this article →
Bismo & Plom make the Difference
Well, hello there! It’s been a while. On my first post I gave a short insight on the Character Design for our two little friends, Bismo and Plom. A few months have passed since then and the world of Mercury… Continue reading the rest of this article →