Tag Archives: Indie Game

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Dev Diary #8: Loud Pipes

Good monday everyone! We will be starting off this post with some work of Simon. As the Shadermagician and Feedbackwizard on duty he improved the special coin a little further. The coins now all have some additional “juice” to them,… Continue reading the rest of this article →

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Dev Diary #5: No texture. Such Polygon.

Another week, another update. This week in development has been pretty exhausting, as we are encountering a few difficulties and some tasks became tedious to work with. Lightmapping is still a big challenge, to be honest. When coming from software… Continue reading the rest of this article →

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Dev Diary #4: Does it move?

These devdiary posts are being crafted on the content the Klonk Games team works on a daily basis. The team is not very big, but nevertheless we do lose sight of some parts of the project. When you are working… Continue reading the rest of this article →

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Dev Diary #3 – GIF galore! (and a video)

‘Ello friends, Yet again we’ve been busy this week. This video is a recent capture of our game. But wait, there is more! This blogpost may be a bit delayed, as compensation this post is filled with some wonderful GIFs.