Monthly Archives: November 2013

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FFF Bayern fördert Mercury Shift 3D

Tschackaaaaa! Heute erreicht uns die freudige Nachricht, dass der FFF-Bayern unser Spielprojekt Mercury Shift 3D und diverse andere Projekte fördern wird. Eine komplette Liste findet sich hier: http://www.fff-bayern.de/presse/pressemitteilungen/article/gamesförderung/ Wir sind wahnsinnig glücklich, denn das Projekt können wir nun mit der… Continue reading the rest of this article →

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New Klonk Games office location!

As we are getting serious about business and making things, we moved into our new office. It consists of two rooms right next to each other. The rooms being not too big, it is quite comfy at our place. you… Continue reading the rest of this article →

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Tips for Android Development

Recently, I’ve been working more with Android tablets to deploy our games there. Unity3D has been, as usual, very accommodating in its deployment features. All you need to build on your device is the Android SDK, matching drivers for your device… Continue reading the rest of this article →