Monthly Archives: September 2014

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Mercury Shift Devblog: Art Catch Up

Leider ist der Eintrag nur auf Amerikanisches Englisch verfügbar.

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Mercury Shift Devblog: Code Catch up

In this post we will be looking at some of the things the code department has been doing during the last months. Mic built some cool tools for the Unity Editor and Rika was busy implementing player functions. But let’s go into… Continue reading the rest of this article →