Tag Archives: made with unity


Dev Diary #8: Loud Pipes

Good monday everyone! We will be starting off this post with some work of Simon. As the Shadermagician and Feedbackwizard on duty he improved the special coin a little further. The coins now all have some additional “juice” to them,… Continue reading the rest of this article →


Dev Diary #5: No texture. Such Polygon.

Another week, another update. This week in development has been pretty exhausting, as we are encountering a few difficulties and some tasks became tedious to work with. Lightmapping is still a big challenge, to be honest. When coming from software… Continue reading the rest of this article →