Tag Archives: unity3d

avatar

A: Our magic tricks in 3D asset creation

Matt wanted to know: Making 3D art costs a lot of time. What are your tricks to be fast and still make your Art look beautiful and nice? Good question indeed. Because we sadly are not able to train monkeys… Continue reading the rest of this article →

avatar

A: How the hell do you keep players from getting stuck in a level?

I can answer this question by asking another one: How is it possible to screw up a puzzle in the game? Well, there are several ways to mess up. Given all the mechanics, players usually start to abuse them to… Continue reading the rest of this article →