Wat’cha-doing-Monday? Art-Department: Character Design Zbrush

An Update from our Artists,

We are working on several models for university at the moment. Usually AAA is not our style, but at the moment we are practicing our skills and a possible pipeline. A roundup of the characters is following. The characters are made and shot from Zbrush 4R4, the Rigging is done in 3DS Max 2013.

The task is to produce a bust including chest and arms of a character, put them in a setting and render that shit, yo.

Also we need to make a breakdown and a small movie will be produced. Possibly we’re posting all of that here. Have fun watching our progress!

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